Categorie: Tutti - database - engine - dialogue - ai

da br br mancano 12 anni

532

Game Concept Map

The document outlines the key components necessary for developing a game, emphasizing the various engines and systems involved. It details the audio engine, responsible for music, sound effects, and dialogue.

Game Concept Map

Any images that will be used statically ingame

game

Biome Engine

Script Engine

Dialogue Engine
Narration/Cinematic Dialogue
Character Dialogue
NPC AI Engine
Companion (Biota) AI
Dialogue AI
Battle AI
Movement AI
Pathfinding AI?

Game Engine

Procedural Graphics Egine
Dynamic Terrain/Map Elements
Biota Graphics
Graphics & Animation Engine
Physics Engine (2D)
Subtopic
Biosim Physics (?)
Character Movement
Battle Physics

Audio Engine

Dialogue (?)
Sound FX
Music
Special FX (Prerendered
PC & NPC (Mythota & Theota)
in game image/sprite
dialogue avatar
Inventory Items
in-game image/sprite?
inventory image
Static Terrain/Map Elements

Database System

Graphic Assets
Audio Assets
Proc. Gen. Assets
Misc.
Text Assets (i18n/l10n) DB
All onscreen text
Dialogue
Stats DB
Playing Character Stats
Character Class DB
Theota
Mythota
Biota

Magikobiota

Inventory DB
Biome DB

Input System