类别 全部 - experimentación - desarrollo - cognitivo - esquemas

作者:David Villaverde 4 年以前

2309

TEORÍA DEL DESARROLLO COGNITIVO (PIAGET)

TEORÍA DEL DESARROLLO COGNITIVO (PIAGET)

TEORÍA DEL DESARROLLO COGNITIVO (PIAGET)

REFERENCIAS


BIBLIOGRAFÍA


- Manual de psicología y desarrollo educativo , Grace J. Croig / Anita E. Woblfolk. México 1996.


- Psicología social de la personalidad, Kimball.




To name your story, you have to think about the overall message and what you want your audience to understand from the story. Also, make it relevant and easy to remember.

ASPECTO

The ending of a story is essential. We all know that if the ending is weak, what happened before loses its importance. So make it unpredictable, but fair. A resolved ending answers all the questions and ties up any loose threads from the plot.

Social

This is the moment when the main character surpasses the last obstacle and finally faces their greatest challenge.
The climax usually follows one of these patterns:


Type in your answer.

El aprendizaje, ocurre como resultado de la experiencia, tanto física como lógica, con los objetos mismos.

APORTES

The middle of the story is where you add layers of complications that will lead to the end. Reveal more about the character's journey. Did their personality go through changes? How did they overcome the challenges? And as you build up the story’s central conflict, make it more personal to that character. Also, from the middle act, you have to lead into the final act.

El aprendizaje involucra todos unos métodos de pedagogía como lo son la aplicación de los conocimientos, la experimentación y la demostración.
Escalones mentales

There wouldn't be any tension and excitement in your story if there weren't any obstacles in your character's way.

Es importante conocer el nivel que tiene cada niño o niña para diseñar la tareas adecuadas a cada uno.

A story is nothing more than a character overcoming a series of difficulties to reach the desired goal. Obstacles usually create suspense and conflict. In overcoming obstacles, there is growth: weak becomes strong; hatred turns into love; sadness into happiness; wrong into right; lies into truth; or evil becomes good.

See a few examples below:

Obstacles

El objetivo que remarca Piaget es alcanzar el desarrollo cognitivo (aprendizaje) de los niños y niñas; y ello auspiciado y complementado por la familia , dándole a aprender algunas reglas y normas que le permitan asimilarse en un entorno escolar.

Each story has a main character and that character usually needs to solve a problem or challenge. The character's challenge is the one that creates tension throughout the story.

El conocimiento se construye de un modo activo (constructivismo).

Your character(s) need(s) motivation in order to solve the challenge(s).

El aprendizaje por descubrimiento activo es clave en la educación.

Secondary characters might also have motives that lead them to cross paths with the main character or which might trigger them to help the main character.

El conocimiento esta formado por esquemas que el niño o niña van construyendo a partir de su interacción o actividad en su ecosistema.

Why does your character need to confront this challenge? What does he/she expect to accomplish by solving it?
See a few examples:

JEAN PIAGET(1896–1980)

In the beginning of the story (or the exposition), you will need to introduce the setting and characters. You might also want to introduce the main conflict. This part of the story is important because it gives the reader necessary background information and maybe even a first insight into a character’s personality.

Para Piaget todo conocimiento proviene de la acción.

Characters are essential to a good story. Usually, the protagonist(s) is/are the most affected by the plot. Introduce a character by focusing on their actions, interests, and occupation, as the physical appearance doesn't make a difference in most cases.