Design Cycle for the Egg Drop Design Challange

Using the Technology Design Cycle Steps in the classroom

Investigate

Humpty Dumpty must
not break or crack

What design could hold
an egg and protect it?

Research materials
and possible designs

Plan a design

Draw, label, model
planned design

Create a design

Use available materials
and document the process

Students to write basic steps
(computational thinking)

Evaluate the design

Test the prototype design and evaluate
how successful it was. What worked?
What needs improving? How?

Communicate the re-design
of the container. Record changes
verbally. Draw and label new revisions.

Students may need/want
to investigate again, before
the final test.